?

Log in

15 December 2010 @ 10:15 pm
Characters: The Lanternkeeper and anyone else
Setting: Acedia, no place in particular
Time: Day 21
Summary: People try to steal LK's shit.

neither found nor returnedCollapse )
 
 
03 October 2010 @ 10:22 pm
Characters: Mello
Setting: Basement Labs
Time: Day 21, early morning
Summary: Mello draws the short straw this time, and is selected for torture.
Warnings: Misery and fear and raeg and general unpleasantness. Unhappy captive. Graphic torture. That sort of thing. Probably some cursing. Also, crappy OP.

It's like I'm paranoid watching over my back, it's like a whirlwind inside of my head, it's like I can't stop what I'm feeling within, it's like a face inside that's right beneath my skin....Collapse )
 
 
06 September 2010 @ 02:36 am
Characters: Ushiromiya Ange, Mello, Ciel Phantomhive, Link, Mai Kawasumi, Rue
Setting: Basement Labs
Time: Day 21, early morning
Summary: The latest batch of experiment victims are brought to the labs' cells as the sun rises. Here, they await their turn for torture.
Warnings: Misery and fear and raeg and general unpleasantness. Unhappy captives. That sort of thing. Probably some cursing. Also, crappy OP.


Despite all my rage, I am still just a rat in a cage....Collapse )


((OOC: As always, these cage threads are NOT for experimenting--they are for character interaction as the experiment victims await their turns to be experimented on. This thread will likely have no strict posting order, and multiple sub-threads are encouraged to represent different conversations at different points of time. To help keep things moving, the Three Day Rule is in effect; go ahead and keep pushing on if someone's lagging behind would stifle and kill stuff for too long. Questions/concerns/comments/whatever are welcome, but the Phantasms probably won't be posting again in this thread unless specifically needed.))
 
 
Characters: Mello, Mio
Setting: Green Kitchen, possibly moving
Time: Night 020, after Mello's second death for the night
Summary: Mello wakes up from dying, runs into Mio, and tries to get things accomplished.
Warnings: Probable language, Burnyman?

It doesn't make a difference if we make it or not.Collapse )
 
 
Characters: Sonic, some monsters and ANYONE WHO DOESN'T MIND BEING RUN OVER BY HIM
Setting: all over
Time: Night 20, after things go to hell
Summary: Sonic never was one to care about statistics, rules or numbers and what they tried to tell him he couldn't do...
Warnings: none?

Let me show you just what I'm made of!Collapse )

[ooc: yea, he's just... running around Dollsy right now. 8( Feel free to run into him in the halls or assume he ducked into a room where your guy is chilling out, he's pretty flexible like that]

[also, I'VE BEEN WAITING FOREVER TO USE THESE LYRICS YESSSS]
 
 
 
15 August 2010 @ 12:59 am
Characters: Luxa, Ushiromiya Ange, Xerxes Break, Ciel Phantomhive, Portgas D. Ace, Mello, Subject Delta, Various Dollsy Monsters, OPEN TO ANYONE
Setting: Grand Ballroom
Time: The very beginning of Night 20
Summary: Happy birthday, Dollsy! It's party time, and all the monsters and ghosts have come out to play. Care to join them for a bit of wine and revelry?
Warnings: Ummm..... organs? Possible grossness? Graphic violence? A ton of people?


The zombies, were having fun, the party had just begun; the guests included Wolf Man, Dracula, and his son....Collapse )


((OOC: Okay, guys, here's how this is going to work. As this is doubtless going to be a big thread, we are going to ask you to respond to comments instead of always responding to the entry, like you normally do, so we can have individual sub-threads in this thread. Thread-hopping is certainly allowed and encouraged, time is flexible here, etc. etc. The NPCs are here for flavor and background so you guys aren't just responding to each other in a vacuum--you certainly can interact with them, but they're here to serve you, not distract you from each other. Being that this is such a large thread as to warrant the sub-threads, there is no official posting order, and the three day rule will be in effect, meaning that if someone doesn't tag within three days, then people are permitted to skip them and move on. You can feel free to move around the NPCs if you wish; they're still monsters, obviously, but they're not hostile or doing the killing thing at the moment. We'll be watching this thread and poking our heads in if needed, and whenever someone gets hurt, to start the en masse massacre. You can also feel free to start an attic thread for everyone, if you want all the party-goers to resurrect at once. Any questions, just let us know!))
 
 
Characters: Luxa, Minako, Michiru, OPEN LIKE A... THING THAT DOESN'T CLOSE
Setting: Light Bedroom
Time: Night 019
Summary: Luxa goes on a Great Adventure. She finds Minako's bedroom. Chaos ensues.
Warnings: TL;DR OP~

until nothing is left, not even the bones.Collapse )
 
 
13 August 2010 @ 08:31 pm
Characters: Break, Syrup, and anyone at all!
Setting: The basement- the unfinished part with the constructiony things
Time: Day 20
Summary: Break is not a carpenter. He has a rabbit. These things happen sometimes.
Warnings: None.

I have no witty cuttext for this entry.Collapse )
 
 
03 August 2010 @ 05:00 pm
Characters: Spencer Reid, OPEN
Setting: Entrance Hall
Time: Day 20
Summary: Dr. Reid's arrival at the House.
Warnings: None

I don't think I'm in Quantico anymore...Collapse )
 
 
03 August 2010 @ 05:23 pm
Characters: Michael Scofield OPEN.
Setting: The Entrance Hall.
Time: Day 20
Summary: Just arrived..
Warnings: None.

 

Michael's ArrivalCollapse )
 
 
 
24 July 2010 @ 09:42 pm
Characters: Hugo Stiglitz, OPEN.
Setting: The Grand Room
Time: Day 20
Summary: Hugo is exploring again.
Warnings: None.

Don't stand in the doorway, don't block up the hallCollapse )
 
 
22 July 2010 @ 11:59 pm
Characters: Machi, Mello
Setting: Public Restrooms
Time: Day 020
Summary: Mello very unexpectedly runs into the Ghost of the Public Restrooms.
Warnings: Mello likes to swear... also Machi. Possibly awkward and/or creepy?

I thought you were a ghost...Collapse )
 
 
21 July 2010 @ 06:05 pm
Characters: Subject Delta, Sinclair, OPEN.
Setting: Daffodil Bedroom.
Time: Day 20.
Summary: Delta gives into sleep and exhaustion. Sleep for him results in nightmares, as usual, which wake him up.
Warnings: None.

Ascending to the skyCollapse )
 
 
19 July 2010 @ 02:43 pm
Characters: Watanuki, Break
Setting: Blue Kitchen, possibly moving to the doll bathroom.
Time: Night 019, after Sure Hope You've Learned Your Lesson.
Summary: Break and Watanuki, fucking up your kitchen since 2009! Also a dolly tea party and truth beetles. This thread may close in the future.
Warnings: Possibility of beetles being unpleasant and beetle-y with lots of blood.

No seriously what is this I don't evenCollapse )
 
 
15 July 2010 @ 05:38 pm
Characters: Sesshoumaru, Rue
Setting: Entrance Hall
Time: Night 19
Summary: A wild Sissy Sesshoumaru appears! Wtfery ensues.
Warnings: Monsters are likely. Also a lot of hair admiration.

And we are lostCollapse )
 
 
 
13 July 2010 @ 01:18 am
Characters: Nina Tucker, Break
Setting: Attic
Time: Night 18
Summary: After murder, there must always be tea
Warnings: Post Character Death? Traumatized Lolis?
Are You Looking For Me? Collapse )
 
 
12 July 2010 @ 08:51 pm
Characters: Nina, chaos
Setting: West Parlor
Time: Day 19
Summary: Nina and chaos meet again
Warnings:


Is that alright now?Collapse )
 
 
08 July 2010 @ 01:13 am
Characters: Lucrecia, Machi
Setting: Blue Kitchen
Time: Day 19
Summary: Lu fails at not being a mommy.
Warnings: Machi smells your blood


Even if it kills meCollapse )
 
 
07 July 2010 @ 04:58 pm
Characters: Sinclair and Delta
Setting: Hallways and the blue kitchen
Time: Night 019
Summary: The two guys look around the house for food and have a run in with an unpleasant visitor.
Warnings: Mild language.

There ain't no one that can comfort meCollapse )
 
 
04 July 2010 @ 06:15 am
Characters: Ange Ushiromiya, Allison, open
Setting: Twisted Hallway
Time: Night 019
Summary: Ange meets one of the house's less hostile ghosts. Cute and plot follows.
Warnings: OH GOD SO MUCH CUTE.

they repeat themselves in time.Collapse )